Big Book of Nasties: Chaos Ogre
These creatures are many armed giants with scaly skin and horns protruding from numerous points on their bodies. Once called Hekatonkheires, meaning Hundred Handed, these lesser current day incarnations are only 10 foot tall and only have ten arms at most. It is rare to encounter one with more than five arms in any case, but even rarer to encounter one with simply 3 arms.
It isn’t known why, but these creatures are usually encountered singly or in small groups. They tend to play with living creatures as toys, but they can turn disastrously ravenous in little time. Chaos Ogres are somewhat dense, in both the perceptive sense as well as in the intellectual sense, but they are also cunning. Most who run into one, or worse summon them thinking they have found dumb lackeys, underestimate the creatures to their eventual, fatal detriment.
Attributes: Intelligence 2, Wits 3, Resolve 2; Strength 7, Dexterity 2, Stamina 4; Presence 3, Manipulation 2, Composure 3
Skills: Athletics 1, Brawl 1, Intimidation 4, Survival 2, Weaponry 3
Speed: 13 (species factor 4)
Special: These creatures have between 3 and 10 arms (the most common number is five). For every pair of arms they have beyond 2, they have another dominant arm, and when using these arms are not penalized for off-hand. These creatures may attack a number of times per round as they have dominant arms, but they give up their defense bonus to do so.
War-club(s), Damage: 3 (B), 13 Dice