Big Book of Nasties: Ripper
A Ripper is a possessed human, one with a demonic entity whispering impulses into his or her subconscious. The demon feeds the person physical power, lets them ignore pain and repairs their body as long as he or she gives in to each horrible suggestion.. Rippers are mortal and can be killed, or the demon could be exorcised and the person committed or incarcerated. However, nothing, but mystic imprisonment can guarantee a ripper stays locked away. Certainly nothing short of a maximum security facility has any hope of success.
Attributes: Intelligence 2, Wits 3, Resolve 2; Strength 2(4), Dexterity 2(4), Stamina 3(5); Presence 2, Manipulation 2, Composure 3
Skills: Athletics 3, Brawl 2, Stealth 2, Subterfuge 3, Weaponry 2
Special: +2 Dice to all Physical Statistics when on the Hunt, +1 to all Social skill rolls when on the Hunt. Slow Regeneration (1 minute / 3 hours / 11 hours)
Knife Damage: 1 (L), 5(7) Dice
Small Ax Damage: 2 (L), 6(8) Dice
This is more of a template creature, just add the Special to any human character, and figure out what their bonuses would be while “on the Hunt”.
Suggestions for exorcising the demon would be that it have a Composure and other resistant statistics of 4 or 5. It isn’t some random ghost.