Eternal Shadows Page Layout Preview
Earlier, I posted the draft of the character sheet. If anybody is worried that the actual document will look like that, assuage your fears and save them for dealing with your game master’s depravity. This is a preview of the internal layout of Eternal Shadows. It’s also a preview of the Scoundrel, one of the three classes I created for modern gaming.
Classes in Eternal Shadows are slightly different from Dragon Age characters. They only have 10 levels of powers, they don’t gain as much Health (although that explanation will have to wait), and the benefits received are more subtle and less over the top awesome. That and weapon group availability isn’t spelled out here, that’s a function of the new compound backgrounds. This class in particular is meant to allow for variants within its structure, hence the wide choice of starting talents.
Check it out. Eternal Shadows Preview 1