Just as campaign settings require quest givers and benefit from oddities in human form, they also require villains. Mother Twilight is one of these characters. You may recognize the inspiration for this character, she was a powerful sorceress-priest who was obsessed with the God of Death. Her amorous ambitions led to her turning herself into an abomination, and Father Bones not only spurned her, he prevented her from ever truly dying or entering his kingdom in the Spirit Realm. Her research, her deeds and her true name were erased from history, leaving behind the sad undying, unliving being known as Mother Twilight. Read the rest of this entry
Many games feature quirky characters who are there for the Game Master to change the tone of adventures. Often these characters are allies, at worst they are neutral parties. The Cartographer is one such personality in Champions of the Seven Realms. He is a character who your adventurers will meet multiple times over the course of their careers. As he can turn up in in any location, he is one part mystery and one part comic relief. Read the rest of this entry
I need to get back into the swing of posting content regularly, so I’m going to try to create some series of posts. This first one is a character series entry. I know I’ve spoken of personalities and notables before. Alaric is an example of a notable. While he is just as mortal as any other character in the setting, unless the heroes make it their goal to kill him, he should remain part of the overarching story weave until the story dictates his exit. As these are character studies, there are spoilers for the actual campaign material in most of them. As his statistics wouldn’t mean much right now I won’t construct them. Feel free to use Alaric at your own table, but credit where credit is due, he is owned by Byron D. Molix.